Paste your masteries and inventory from FarmRPG under the
⚙ Settings button, top right; everything else about
your farm is set there too. Nothing you paste leaves your browser except in
the solve request itself, and nothing is stored on the server -- your state
and settings are saved to this browser's localStorage only.
Which plans the frontier shows, and how they are spread. These shape the solver page's plan list only — the mastery-costs table always reports each mastery's fastest plan.
Unlocks and perks changing what a zone drops, or whether you can enter it at all. Auto-detect reads each from your pasted inventory.
Per-zone Exploring Effectiveness driving how many explores one Apple Cider does. Blank uses the bundled default.
Each pet's current level (tier items come from the game data). Blank uses the bundled default.
Passive-production buildings. Blank uses the bundled default.
Gold trade prices used to rank plans by real cost. Arnold Palmer, Apple Cider, Orange Juice, Large Net and Hickory Omelette are priced per 1,000 units; Cookie Set and Pumpkin Juice are gold each. Blank uses the bundled default.
Which raw materials the plan may trade for (buy with) Arnold Palmers, and the price it assumes. Untick anything you would not actually trade — a material nobody spare-trades, or one you would only ever buy at a price not worth your time — so plans lean only on trades you would really make. Prices are in AP per 1,000 units; the greyed range is the going rate as a guide, but you can enter any price.